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Introduction to Substance Designer

Duration: 2 h 19 m / 28 lessons

Level: General

Course Language: Arabic

By the end of this course, you will be able to

  • Recognize the basics of the Substance Designer, how it works, and how to deal with the User Interface (UI) from the beginning and step-by-step to mastery.

  • Identify different operations in Substance Designer and how materials work efficiently. Then, you will learn how to apply and use images in the program.

  • Add realism: cracks, scratches, destructions, and imperfections, as well as learning about Nodes and their effects that allow you to create any material.

Course Details

  • 2 h 19 m/28 lessons
  • Last updated: 21/5/2023
  • Course completion certificate

Course Content

Free lessons

1.

Interface

7 Minutes
2.

Creating nodes and some shortcuts

5 Minutes
3.

The importance of the height map and how to use it

6 Minutes
1.

Interface

7 Minutes
2.

Creating nodes and some shortcuts

5 Minutes
3.

The importance of the height map and how to use it

6 Minutes
4.

Reference photos

1 Minutes
5.

Primary and primary forms

6 Minutes
6.

Add depth and soften the edges of the main shapes

2 Minutes
7.

Add damage on the edges

3 Minutes
8.

Add surface textures

4 Minutes
9.

Add slits

4 Minutes
10.

Flood fill node

3 Minutes
11.

Add sand or clay

3 Minutes
12.

Save the file

13.

Add gravel

12 Minutes
14.

Adding pebbles part two

3 Minutes
15.

Initial coloring and isolating the basic elements

4 Minutes
16.

Advanced colorization using gradient map

6 Minutes
17.

Dirt node

2 Minutes
18.

Metallic map

1 Minutes
19.

Isolate the main elements through the roughness map

4 Minutes
20.

Add reflections

5 Minutes
21.

Add details via the normal map

2 Minutes
22.

General improvements

4 Minutes
23.

Add leaves

8 Minutes
24.

Exposing parameters

4 Minutes
25.

Add the water

5 Minutes
26.

End result Rendering our material

7 Minutes
27.

Final Result: Rendering our material part 2

1 Minutes
28.

Final result using Substance Designer

12 Minutes

About this course

Substance Designer is an application intended for creating 2D textures, materials, filters, and 3D models in a node-based interface, with a heavy focus on procedural generation, parametrization, and non-destructive workflows. Therefore, this training course is prepared to help you learn the basics of Substance Designer, how to deal with the User Interface (UI) and to make different materials from scratch and step-by-step.

Course requirements and prerequisites

There are no requirements for this course. Your interest in the topic and your commitment to learning are all you need to achieve the utmost benefit from this course.

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